Unity Technologies is partnering with computer graphics company Nvidia to offer production-focused early-access to real-time ray tracing, they announced during the Game Developers Conference on Monday.
“Real-time ray tracing moves real-time graphics significantly closer to realism, opening the gates to global rendering effects never before possible in the real-time domain.” “As part of our commitment to best-in-class visual fidelity graphics, we rolled out the preview of the High Definition Render Pipeline (HDRP) last year — a highly-optimized, state-of-the-art raster-based solution capable of achieving stunning graphics in real-time on consumer hardware. We built HDRP with the future in mind and today we’re excited to announce that we are working with NVIDIA to adopt its RTX real-time ray tracing capabilities so we could bring this technology to all,” said Unity Technologies vice president of graphics Natalya Tatarchuk.
“Until Nvidia RTX, real-time ray tracing was perpetually on the horizon. Now millions of developers working in Unity can achieve amazing graphics with lightning speed,” said Bob Pette, vice president of professional visualization at Nvidia. “Unity’s plug-and-play resources for developers and popularity with brands large and small make its users a natural audience to take advantage of RTX ray tracing capabilities.”” />
The technology provides an advantage to creators, the companies said, because it mimics the physical properties of light, allowing developers to make and dynamically alter creations that blur the line between real-time and reality. The two companies are offering an optimized preview solution for customers in the second half of 2019. Their real-time ray tracing promises photorealistic image quality and lighting for projects that require them, like design, engineering, marketing, or video game development.
The visual fidelity and lighting made the vehicles indistinguishable, the companies said. To show off their new technology, Unity and Nvidia recently collaborated with the BMW Group on a demo for the 2019 BMW 8 Series Coupe. Rendered in real-time in Unity, the demo displayed a real car and a version of it using real-time ray tracing.

But, how did Nvidia determine that exactly? OK, sure, that sounds pretty obvious (and self-serving). It worked with some pro gamers to conduct directed aiming and perception tests and found that even a handful of milliseconds of reduced latency (the result of faster GPUs, of course) leads to consistent benefits.
In battle royale titles specifically, a higher FPS means the player can see the next frame more quickly and respond to it, Nvidia said. Higher FPS on a monitor with a faster refresh rate also makes images appear smoother. Moving targets are easier to aim at, and players are less likely to see microstutters as they pan their crosshairs across the screen.
"But however you cut it, it is easy to see a relationship between the hardware used and a player’s kill/death ratio: having the right hardware enables the highest FPS and lowest latency, and that can help you reach your full potential on the battlefield."” /> "This data doesn’t mean that simply upgrading your GPU will make you a better player," the company said.
One common metric of player performance in online battle royale titles is the kill-to-death (K/D) ratio, or how many times you kill another player divided by how many times other players kill you. Using the GTX 600-Series as a baseline, it calculated the relative increase in K/D ratio for each successive generation. Players using the latest GeForce RTX 20-Series cards saw their K/D ratio increase 53% compared to people using the GTX 600-Series cards. Nvidia charted the K/D performance of players in "Fortnite" and "PlayerUnknown's Battlegrounds" for each generation of its GPUs.
Ultimately, Nvidia said gamers seeking an edge in battle royale titles, whether they're amateurs or pros, should optimize their systems for 144+ FPS and pair it with a 144 Hz monitor.
Tech company Nvidia crunched the numbers and confirms in a new study that a higher frames per second (FPS) and faster monitor refresh rates — like the ones experienced while using its own GTX and RTX graphics processors — can give players an edge in battle royale titles like "Fortnite" and "Apex Legends."
Nvidia also studied how K/D and GPUs are related to monitor refresh rates, since a higher FPS only benefits a player when the monitor can keep up. It also limited the sample to players using 1080p resolution. The data reportedly showed gamers who use a high refresh monitor of 144 Hz or above have significantly higher K/D ratios. It compared the difference in K/D ratio for the median player using GeForce GTX 10-Series and GeForce RTX 20-Series GPUs with 60 Hz, 144 Hz and 240 Hz monitors, respectively.

Extreme gaming performance: The AMD Radeon VII graphics card delivers exceptional performance in DirectX 12- and Vulkan-based games, including up to 35 percent higher performance in Battlefield V10, and up to 42 percent higher performance in Strange Brigade 11, compared to the AMD Radeon RX Vega 64 graphics card. It also delivers up to 25 percent higher performance in the widely popular esports title, Fortnite.
The Radeon VII, the world's first consumer 7nm graphics card, promises to deliver twice the memory, more than twice the memory bandwidth and up to 29 percent higher gaming performance than the  Radeon RX Vega 64 GPU.
Radeon VII has better performance in some of the latest Vulkan games like 'Strange Brigade' and is very competitive at both DX11 and DX 12 games." "Gamers who want to run triple-A titles in 4K at max settings," said Lisa Su, president and CEO of AMD during the CES unveiling, "will be really happy with Radeon VII and how it performs to the competition.
Key features of the AMD Radeon VII graphics card, according to the company, include:
7 for $699 USD. But perhaps most importantly, AMD says its new graphics card will outperform Nvidia's 2080 RTX and cost less while doing it. Nvidia's 2080 RTX runs $799, though third-party manufacturer prices vary. The AMD Radeon VII graphics card is expected to be available beginning Feb.
Equipped with 60 compute units/3840 stream processors running at up to 1.8GHz and 16GB of ultra-fast HBM2 memory (second-generation High-Bandwidth Memory), the Radeon VII graphics card enables high-performance gaming and ultra-high quality visuals. Ground-breaking 1 TB/s memory bandwidth and a 4,096-bit memory interface paves the way for ultra-high resolution textures, hyper-realistic settings and life-like characters.
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A graph shown during the presentation illustrated the performance differences but didn't note the specs of the computer used.
It provides up to 27 percent higher performance in the popular open source 3D creation application Blender7, up to 27 percent higher performance in the professional video editing, color correction and visual effects application DaVinci Resolve 158, and up to 62 percent higher performance in the OpenCL™ LuxMark compute benchmark9 compared to the AMD Radeon RX Vega 64 graphics card. Enabling real-time 3D and compute applications: The Radeon VII graphics card delivers the performance required for demanding 3D rendering and video editing applications, and next-generation compute workloads.

The leaks showcase photos and specs for a number of not-yet-released graphics cards including several forms of the RTX 2080 and RTX 2080 Ti manufactured by Nvidia, Palit, Gigabyte, and MSI.
Nvidia will likely showcase its new line of 2080 graphics cards during its GeForce Gaming event on Monday in the lead-up to Gamescom in Cologne, Germany, according to leaks of the hardware discovered by website Videocardz.
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Nvidia fans believe the hints all pointed to a new line of RTX 2080 cards. Earlier this week, Nvidia published a video packed with cryptic hints about the news coming out of the event. While a more powerful line of cards than the 1080s, they don't appear to be as powerful as Nvidia's Quadro RTX 6000.
Videocardz reports that the 2080 Ti is slightly more powerful than the 1080 Ti and the same for the difference between the 1080 and 2080. Instead of upping the memory built into the cards, the systems use faster memory which increases the maximum bandwidth.